Nonsensor: the blog

Posts with tag interface

Edward Tufte on the iPhone

One of my personal biggest inspirations, Edward Tufte, the king of information design and one of those old farts who apparently just can't grasp why they'd want to use RSS, has a review up on his website about the iPhone's interface. He also references some of his earlier work that reinforces his opinions.

The verdict is, he mostly likes it a lot, although he criticizes the weather and stock apps for mis-utilizing the high-res screen by showing too little information. I can dig it.

The main points seems to be:
  1. eliminating "computer admin debris" from the interface, letting users directly manipulate the content, has allowed the tiny screen to contain the maximum amount of data possible.
  2. Changing the paradigm from "temporal stacking," which becomes instantly tough to manage and navigate on a small screen (enter Exhibit A, Windows Mobile) to a sideways navigation on the same "surface" helps users keep track of "where they are."
My favorite takeaway, though, is something that is central to much of Tufte's work.
"Clutter and overload are not attributes of information; they are failures of design."
I love that quote. It's a principle Apple occasionally struggles with: they'll rip out functionality you might wish you had, in the name of simplicity. That being said, though, they do get it right much of the time, and the iPhone proves that.

Involving a designer from the get-go: smart!

At Adaptive Path's blog (link via Webreakstuff), Jeffrey Veen interviews the director of user experience at Google, who says (with a lot of leading from Veen) that Google is semi-unique in that they have a designer present at every stage of the application design process. That's really awesome of Google I suppose, but I realized it's not that impressive to me because we've been doing things that way for a while now. And I can't imagine how you could come up with a decent product if you didn't do things that way. Trying to dress up an "un-designed" interface is like tossing an aftermarket spoiler onto the back of a compact car.

Both Blogsmith and Emurse had a designer present during the early stages, and whether that designer was me (in this case, yes) or someone else, the end results benefit greatly. It also helps, of course, that we have experience-minded programmers rather than what you might think of as traditional software engineers. When Gavin sees something that needs work but doesn't have a specific problem in mind, he's fond of saying "this looks like a programmer did it." That probably sums up why a designer is needed in application work.

About

me

I'm Mike Propst, a web designer and developer in the Detroit Metro area. I am the interface developer for Blogsmith, the blogging platform behind Engdaget, TMZ.com, Joystiq, and more. I do not have a mustache.

I also worked on Emurse, the absolute best place on the web to get your resume going.

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